[Soon Jeongnam] Champion TOP 5, the best OP in roll history

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Aung League of Legends, the so-called rolls have already been in global services. For a long time, there were many reasons for being able to continue the service by reigning e-sports and PC online game thrones, but I think it would have played a contribution to the balance adjustment, which was constantly adding more than 160 champions and changing the meta.

Uh? Where are the roll balance? Yes, I didn't really complicate. Some champions are called OP (Overpowered) without a long-standing nerf, and some champions are often deceased even after the season changes several times. In fact, if you look at the Matrix of DRX King gen in this Rolled Cup, isn't it as strong as that power? However, if you look at the surface of the old Ops, most of the balance controversy will be said to be like a fairy. Today, we gathered the OP champions of the best (the worst for the other side) in the role of the role of the game, where only one game is over.

In addition to the champions introduced below, there were more powerful candidates such as Canadian, Graves, Samira, and Sir, but please understand that all of them could not be included in the limit.

TOP 5. Diana & Darius

Diana's rival, moonlight flashing, Diana, and Darius, who broke the opponent champion with Garden's rival and ax. The early appearance of the so-called Dada brothers and sisters was not enough as an OP that carries the entire game al1. Diana was forcibly confirmed when he hit a crescent moon, and Darius was a thug with a pentacle that was so hard to see if a five-speed dunk shot was flashing.

In particular, the nightmares for the two champions remained quite intense among domestic users, because the fraud may be a little lower than the champions described below, but the OP period was quite long. As an aside, there was a fierce internal debate between the game mecca journalists over the fifth place in the fifth place, and it was tied for fifth place.

TOP 4. Emergency nerf within 3 hours of launch, early LeBlanc

The wizard LeBlanc, which deals with welcome and cloning, turned the canyon as soon as it was released in 2011. This is because the ultimate was equipped with a bug written twice. As a result, Riot was in a hurry, and nevertheless, LeBlanc's OP castle could not be erased. The damage and range of skills and markers are not comparable to the present, so they have surpassed the Nuke level. The ultimate damage increase option is a bonus.

When LeBlanc was released, it was a formal service exhibition in Korea, and the time when LeBlanc was standing in the overwhelming OP through the continued hot pix was quite short, which is less than I thought. Nevertheless, the historic OP characters are mentioned in the early days of the launch, showing how intense the shock was at that time. For reference, the reporter first encountered North American roll according to the recommendation of a senior reporter at the time of the release of LeBlanc, and at the time, he stood in Mid with Ragas and met LeBlanc. I remember.

TOP 3. One Gunman is reality, in the early Gallo

The champion Gallo was very deeply awkward except for high magic defense. However, after the remake of 2017, I heard that its direction was clear and utilization was increased. However, the odds were slightly lower than expected, especially in solo ranks. Riot then buffed Gallo in the 7.21 patch in October, which was the beginning of the legendary legend.

In the 7.21 patch, the AP coefficient has risen significantly in the Gallic skill. The Q skill then became a wide range of nuclear width issuance that made most of the characters in one room, and even the W skill that raised the magic defense was reborn as an invincible defense. In the early days, it became a monster that caused hell to ruins, so the nickname was reborn as a legendary being who struck the dealers with a single Q skill than the ultimate. As the game without a van became ruined, Riot modified it, but it was so intense that it was still named in the super-high-end OP line.

TOP 2. In the early days, the early days

Shin Zhao is a champion with a passive and assault skill that deals additional damage every three attacks and restores health. In the early days of the launch of Shin Zhao, Riot wanted to emphasize this. The default character attack speed and growth rate were set huge, the range of assault skills was widely set, and the three-way skills that floated the opponent in the air were also very short. High defense tubes are bonus. As a result, a super-express OP character was born, which fills his stamina and pours a powerful attack.

At the time of launch, Shin Zoo's nickname on the North American server was 'Lee, Earl, Cheap, and 1, 2, 3, 4'. It was a nickname that meant that the battle ended with overwhelming victory within four strokes, even though only the skills were mixed with a bit of skill. Eventually, he hit the powerful nerf several times and sat down to the deceased, but at the time, North America/European users reminded me of the nightmares of the Genghis Khan and the Huns who attacked the West.

TOP 1. The palace is normal skill, early Twisted Fate

Twisted Fate's ultimate, one of the first 17 champions of the roll, is the map's entire field of view+teleportation. As a result, Twisted Fate boasts overwhelming utility and can inflict extensive pressure on the enemy. Especially in the second half, pure reuse time is reduced to 120 seconds, so super play using the situation depends on the pilot. But what if you can use this teleportation as a regular skill with 30 seconds cooldown? This situation was actually happening in UHF mode.

At the time of the game's first release, Twisted Fate was able to use teleportation throughout the map once every 30 seconds with E skill. Wild cards that throw three cards were also in good enough, and even had a skill that could even be magical damage and targeting silence once per 1.5 seconds per 1.5 seconds. This skill was so powerful that it was replaced by drawing a card, which was also a fraudulent skill that could carry huge damage and wide-area stuns with gold cards. In addition, if you use the entire vision of the map in the ultimate, all enemy characters will slow down 45%. It is often configured as an OP of OP that is often talked about.

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